AI Insights · Timothy · January 2023
Top 5 2D Realistic Games in New Zealand: Q4 2022 Performance
Explore the performance of the top 5 2D realistic games in New Zealand during Q4 2022, including trends in weekly downloads, revenue, and active users. Data provided by Sensor Tower.
In the fourth quarter of 2022, the top 5 2D realistic games in New Zealand showcased varied performance metrics across weekly downloads, revenue, and active users. Here's a closer look at each game's performance during this period:
Evony
Publisher: TOP GAMES INC.
Weekly Revenue: The game saw a relatively stable revenue trend, peaking at around $16.6K in mid-October and ending the quarter at about $15.5K.
Weekly Downloads: Downloads fluctuated, with a notable increase to approximately 2K in the final week of December.
Weekly Active Users: Active users displayed a slight upward trend, increasing from around 6.5K in late September to nearly 7K by the end of December.
Rise of Castles: Fire and War
Publisher: LONG TECH NETWORK LIMITED
Weekly Revenue: Revenue experienced a peak of approximately $19.6K at the start of the quarter but generally trended downward, stabilizing at around $15.5K at the end of December.
Weekly Downloads: Downloads remained modest, with minor fluctuations, peaking at around 650 in late September and dropping to about 358 by the end of December.
Weekly Active Users: Active users showed a declining trend, starting from around 4K in late September and decreasing to about 2.9K by the end of December.
Puzzles & Survival
Publisher: BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED
Weekly Revenue: Revenue saw fluctuations, peaking at about $14K in early October and stabilizing around $11K by the end of December.
Weekly Downloads: Downloads exhibited minor variations, with a high of approximately 459 in early December.
Weekly Active Users: Active users remained relatively stable, starting at around 1.2K and finishing the quarter at about 1.2K.
June’s Journey: Hidden Objects
Publisher: wooga
Weekly Revenue: Revenue showed significant peaks and troughs, with a high of approximately $12.4K in late September and ending the quarter at around $9.4K.
Weekly Downloads: Downloads remained consistent, fluctuating slightly and peaking at around 663 in late September.
Weekly Active Users: Active users remained steady, starting at about 10.4K in late September and ending the quarter at approximately 8.9K.
The Grand Mafia
Publisher: Phantix Games
Weekly Revenue: Revenue trends varied, peaking at around $13.3K in late September and wrapping up the quarter at approximately $7.8K.
Weekly Downloads: Downloads showed some fluctuations, peaking at around 495 in the final week of December.
Weekly Active Users: Active users exhibited a slight decline, starting at around 2.7K in late September and decreasing to approximately 2.4K by the end of December.
For more detailed insights and data, visit Sensor Tower.